Talk:Masters of Chaos

Custom thing table
As noted in the article, this map pack adds a number of decorations, monsters and weapons via DECORATE. Most if not all of them are taken from Realm 667, apparently without modification so some names will need to be altered.

A number of monsters and the Disc of Repulsion are imported from Hexen, but they are spawned using scripts and map spots so cannot be listed in thing tables directly.

(WandOfEmbersHefty is an ammo item that inherits from WandOfEmbersAmmo but doesn't have its own editor number.)

Hopefully the above is of use. Gauss (talk) 08:06, 18 February 2021 (CST)


 * Yes it is, because I'm backburnering map article creation for WADs with many custom things until such mapping tables become available. The backlog of WADs with no or incomplete thing tables is already large enough.
 * But the list would be even more useful if you could group it into classes and use the thing names from the description lists. Ordering monsters by hit points and weapons/ammo by slot, in .tsv format like this, would be the cherry on the cake. :) Thanks. --Xymph (talk) 15:15, 18 February 2021 (CST)
 * A tsv table will take more time, but for the moment I can sort these items by class (I haven't included the decorations as those don't appear in your DMMPST tables, but it wouldn't be hard to add them as miscellaneous items. The map spot is included because it's used for actor spawning.) Gauss (talk) 17:32, 18 February 2021 (CST)

0	30102	Guardian Cube		Masters of Chaos#Monsters 0	26000	Nightmare		Masters of Chaos#Monsters 0	3998	Roach			Masters of Chaos#Monsters 0	3999	Knight Archer		Masters of Chaos#Monsters 0	3528	Butcher			Masters of Chaos#Monsters 0	3004	Vampire			Masters of Chaos#Monsters 0	30123	Shadow Beast		Masters of Chaos#Monsters 0	3003	Invisible Warrior	Masters of Chaos#Monsters 0	26001	Bormereth		Masters of Chaos#Monsters 0	30122	Sentinel		Masters of Chaos#Monsters 0	12345	Voltrog			Masters of Chaos#Monsters 2	23105	Wand of Embers		Masters of Chaos#Weapons 2	23126	Jade Wand		Masters of Chaos#Weapons 2	23102	Frost Fang		Masters of Chaos#Weapons 2	5473	Blood Scepter		Masters of Chaos#Weapons 2	23100	Skull Staff		Masters of Chaos#Weapons 3	23106	Ember Ruby		Masters of Chaos#Weapons 3	23101	Skull Staff Charge	Masters of Chaos#Weapons 7	9001	Map Spot		zdoom:Classes:MapSpot
 * 1) class	thing	wikiname		wikilink


 * I wouldn't call 26 minutes a particular noteworthy measure of "more time", especially not when I'm sleeping (when you updated) or busy IRL (most of today). :-) Obstacles/decorations rarely have playability value so are normally omitted, with exceptions (like teleport glitter, fog and burnable trees) indeed grouped under Miscellaneous. Most if not all (G)ZDoom maps have map spots, but it is used for a wide variety of effects with "pretty much nothing unique to it" by itself (per ZDoom wiki), so it has always been omitted as well. If it should have been listed, it'd be built into DMMPST's internal things table already.
 * Thanks much for the tsv list. --Xymph (talk) 16:41, 19 February 2021 (CST)
 * In my defence, I hadn't done one before and didn't know if it needed any special handling. And yes, you're right about the map spots. Now all I need to do is write up thirty walkthroughs and test them all, which will absolutely require more than 26 minutes. Gauss (talk) 16:53, 19 February 2021 (CST)


 * Hah, I can only imagine. All I meant was that there's no need to feel time-pressured into compiling these things, or any wiki update. If it takes a day (or a week, or longer) that's fine too. Great work on the Strife walkthroughs, btw. --Xymph (talk) 02:02, 20 February 2021 (CST)